1
0
Fork 0

Initial rewrite from python + motd cleaning

master 1.0.0
Anton Smirnov 9 years ago
commit f421091cf0

5
.gitignore vendored

@ -0,0 +1,5 @@
.idea/
*.iml
vendor/
composer.phar
composer.lock

@ -0,0 +1,18 @@
Minecraft Server Query
======================
A PHP library rewritten from python
[https://github.com/Dinnerbone/mcstatus](https://github.com/Dinnerbone/mcstatus)
Usage
-----
```php
$minecraft = new \SandFoxIM\Minecraft\ServerQuery($argv[1], $argv[2], 2);
echo "Basic info:\n";
var_export($minecraft->getStatus());
echo "Full info:\n";
var_export($minecraft->getRules());
```

@ -0,0 +1,5 @@
<?php
namespace SandFoxIM\Minecraft;
class NetworkException extends \Exception {}

@ -0,0 +1,232 @@
<?php
/**
* The class for querying Minecraft server
* Mostly a translation from python of https://github.com/Dinnerbone/mcstatus
*
* @author Anton Smirnov <sandfox@sandfox.im>
* @license MIT
*/
namespace SandFoxIM\Minecraft;
class ServerQuery
{
const MAGIC_PREFIX = "\xFE\xFD";
const PACKET_TYPE_CHALLENGE = 9;
const PACKET_TYPE_QUERY = 0;
public $HUMAN_READABLE_NAMES = array(
'game_id' => 'Game Name',
'gametype' => 'Game Type',
'motd' => 'Message of the Day',
'hostname' => 'Server Address',
'hostport' => 'Server Port',
'map' => 'Main World Name',
'maxplayers' => 'Maximum Players',
'numplayers' => 'Players Online',
'players' => 'List of Players',
'plugins' => 'List of Plugins',
'raw_plugins' => 'Raw Plugin Info',
'software' => 'Server Software',
'version' => 'Game Version',
);
private $host;
private $port;
private $id;
private $id_packed;
private $challenge;
private $challenge_packed;
private $retries;
private $max_retries;
private $socket;
public function __construct($host, $port = 25565, $timeout = 10, $id = 0, $retries = 2)
{
$this->host = $host;
$this->port = $port;
$this->id = $id;
$this->id_packed = pack('N', $id);
$this->challenge_packed = pack('N', 0);
$this->retries = 0;
$this->max_retries = $retries;
$this->socket = socket_create(AF_INET, SOCK_DGRAM, 0);
socket_set_option($this->socket, SOL_SOCKET, SO_RCVTIMEO, array('sec' => $timeout, 'usec' => 0));
socket_set_option($this->socket, SOL_SOCKET, SO_SNDTIMEO, array('sec' => $timeout, 'usec' => 0));
}
private function sendRaw($data)
{
$rawdata = self::MAGIC_PREFIX . $data;
socket_sendto($this->socket, $rawdata, strlen($rawdata), 0, $this->host, $this->port);
}
private function sendPacket($type, $data = '')
{
$this->sendRaw(pack('C', $type) . $this->id_packed . $this->challenge_packed . $data);
}
private function readPacket()
{
$result = socket_recvfrom($this->socket, $buff, 1460, 0, $name, $port);
if ($result === false) {
throw new NetworkException('Cannot obtain packet data');
}
$type = unpack('C', substr($buff, 0, 1));
$id = unpack('N', substr($buff, 1, 4));
$data = substr($buff, 5);
return array($type, $id, $data);
}
private function handshake($bypass_retries = false)
{
$this->sendPacket(self::PACKET_TYPE_CHALLENGE);
try {
list(, , $buff) = $this->readPacket();
} catch (NetworkException $e) {
if ($bypass_retries === false) {
$this->retries += 1;
}
if ($this->retries < $this->max_retries) {
$this->handshake($bypass_retries);
return;
} else {
throw $e;
}
}
$this->challenge = intval(substr($buff, 0, -1));
$this->challenge_packed = pack('N', $this->challenge);
}
public function getStatus()
{
if (empty($this->challenge)) {
$this->handshake();
}
$this->sendPacket(self::PACKET_TYPE_QUERY);
try {
list(,, $buff) = $this->readPacket();
} catch (NetworkException $e) {
$this->handshake();
return $this->getStatus();
}
$data = array();
list(
$data['motd'],
$data['gametype'],
$data['map'],
$data['numplayers'],
$data['maxplayers'],
$buff
) = explode("\x00", $buff, 6);
list(, $data['hostport']) = unpack('v', substr($buff, 0, 2));
$buff = substr($buff, 2);
$data['hostname'] = substr($buff, 0, -1);
$data['numplayers'] = intval($data['numplayers']);
$data['maxplayers'] = intval($data['maxplayers']);
return $data;
}
public function getRules()
{
if (empty($this->challenge)) {
$this->handshake();
}
$this->sendPacket(self::PACKET_TYPE_QUERY, $this->id_packed);
try {
list(,, $buff) = $this->readPacket();
} catch (NetworkException $e) {
$this->retries += 1;
if ($this->retries < $this->max_retries) {
$this->handshake(true);
return $this->getRules();
} else {
throw $e;
}
}
$buff = substr($buff, 11); // splitnum + 2 ints
list($items, $players) = explode("\x00\x00\x01player_\x00\x00", $buff); // I hope it works
if (substr($items, 0, 8) === 'hostname') {
$items = 'motd' . substr($items, 8);
}
$items = explode("\x00", $items);
// it should mean data = dict(zip(items[::2], items[1::2]))
$items_keys = array();
$items_values = array();
for ($i = 0; $i < count($items);) {
$items_keys []= $items[$i++];
$items_values []= $items[$i++];
}
$data = array_combine($items_keys, $items_values);
$players = substr($players, 0, -2);
if ($players) {
$data['players'] = explode("\x00", $players);
} else {
$data['players'] = array();
}
foreach (array('numplayers', 'maxplayers', 'hostport') as $key) {
if ($data[$key]) {
$data[$key] = intval($data[$key]);
}
}
$data['raw_motd'] = $data['motd'];
$data['motd'] = $this->cleanMotd($data['motd']);
$data['raw_plugins'] = $data['plugins'];
list($data['software'], $data['plugins']) = $this->parsePlugins($data['raw_plugins']);
return $data;
}
private function parsePlugins($raw)
{
$parts = explode(':', $raw, 2);
$server = trim($parts[0]);
$plugins = array();
if (count($parts) === 2) {
$plugins = explode(';', $parts[1]);
$plugins = array_map(function($s) {
return trim($s);
}, $plugins);
}
return array($server, $plugins);
}
private function cleanMotd($motd)
{
return preg_replace('/&./', '', $motd);
}
}

@ -0,0 +1,20 @@
{
"name": "sandfox-im/minecraft-query",
"description": "A PHP class for checking the status of an enabled Minecraft server",
"license": "MIT",
"authors": [
{
"name": "Anton Smirnov",
"email": "sandfox@sandfox.im"
}
],
"autoload": {
"psr-4": {
"SandFoxIM\\Minecraft\\": "classes/"
}
},
"require": {
"php": ">= 5.3",
"ext-sockets": "*"
}
}

@ -0,0 +1,14 @@
<?php
// manually add namespace to composer as we didn't install our package as a dependency
/** @var \Composer\Autoload\ClassLoader $autoload */
$autoload = require __DIR__. '/../vendor/autoload.php';
$autoload->addPsr4('SandFoxIM\\Minecraft\\', __DIR__. '/../classes');
$minecraft = new \SandFoxIM\Minecraft\ServerQuery($argv[1], $argv[2], 2);
echo "Basic info:\n";
var_export($minecraft->getStatus());
echo "Full info:\n";
var_export($minecraft->getRules());